Hey guys! I've got one main question, with a few follow ups.. here goes I was wondering if there was a way draw an image onto the PIXI.Graphics (object thingy)? I'm aware I can add sprites to the stage and other containers. But I'm currently drawing polygons, and images (with a dynamic render order), So this seems like a good way to do that. Is there a way of doing this, similar to the plain/vanilla canvas way: var canvas = Dom.get('canvas');var context = canvas.getContext('2d');context
Render & Ticker: https://github.com/pixijs/pixi.js/wiki/v5-Custom-Application-GameLoop - everything is true except "interaction", its a part of renderer, cant move it away.
static texture to container: 1. generate it with "generateTexture" or manually create RenderTexture and use "renderer.render" like here: https://pixijs.io/examples/#/basics/render-texture.js , then put it inside the sprite
avoid million of sprites: create only sprites that are around the screen in some "window",