EDIT Less than 30 people read the complete rubbish I have just deleted. All because I did not read a line of code correctly. I think I might now be able to answer my own question. If so I'll give myself a reply if not then I be asking the question differently.   When SceneFile.babylon contains a saved scene and Meshes.babylon contains saved meshes is there a direct way of loading the scene from the content of SceneFile.babylon and the meshes from the content of Meshes.babylon?