So I'm trying to display a players health this is what I've come up with so far -  Create - healthbar = this.add.sprite(38, 616, 'healthbar');healthbar.fixedToCamera = true;healthbar.cropEnabled = true;maxHealth = 100;player.alive = true;Update -  healthbar.crop.width = (player.health / maxHealth) * healthbar.width;Basically when a player takes damage the player.health will drop below the maxHealth which would hopefully crop the health bar, unfortunately I don't get any errors and when I take d