howdy!   thought I might jump in with my two cents: http://www.babylonjs-playground.com/#1NSBMU#1 Dispose is a very magical function. It does a LOT to the mesh and to its internal references (and is helping a lot with memory consumption). The one thing it doesn't do is actually deleting the JS object. This is the developer's job. One of the reasons for that is that you COULD use the mesh even after disposing it (thou it is not recommended). The other reason, which is the more prominent one - you