Greetings,   This is my first post here but I have been using babylon.js for a while.   As the subject explains I am not sure if this is intended. My designer colleague creates a simple cube and exports the babylon file. When I open the file in the browser I get 24 vertices when the mesh is "optimized" and 36 when not.   A cube when created in blender and exported creates 8 vertices which is the expected number. The general idea is to reduce the number of vertices for performance. Can anyone thr