When I use bGUI at all, even just this line: var gui = new bGUI.GUISystem(scene, 1024, 768); It creates a tiny version of my scene on top of the current scene.  In the attached image you can see that in debug mode it is showing the tiny bounding box that is the main model in my scene.  It is always on top of the bigger model and looks pretty bad.  Any way to hide this?