Hey guys, is there a way of detecting a collision between a known mesh and an unknown one? For example here: http://www.babylonjs-playground.com/#1M7CV7#1 Here we have box and let's say I want to check if this box collides with left or right box but without using box.intersectsMesh(mesh) considering that we actually don't know what we are colliding with and want to get the info about the object we are colliding with. I searched the docs yet couldn't find it, is there way to d