Hi everybody,   As I can see there are several loaders: OBJ, STL, glTF and several exporters: 3ds Max, Blender, FBX, Unity 5. Why not to create FBX loader? It can be very usefull for people who develop 3D software for engineers. Engineers would like to keep their files in FBX format which is AutoDESK company file format.   Brg Mikhail