Hi, I try to use mesh collisions. Every mesh in scene have properties:
 
checkCollisions  = true
	For moving character before i used translate and rotate functions. Now i can't use translate because body do not collide with any object. So After read some articles i made this controller for moving my char like it
 
public handleKeyUp(evt):void {
        let character = this.game.player.character;
        var speed = 0.2;
        var man = character.mesh;
        if (evt.keyCode == 65) {