For no good reason I was thinking about physics engines and came across this.
As I was looking for a new challenge I took a look and as BitOfGold said the API is horrible but though I would give it a go. I took this example and had a go at making it work with Babylon. Never having worked with 'workers' before I had a go at doing a test with a direct implementation with Babylon.js which is hereĀ and if anyone is interested the code is at github.
Very early days but slowly over the nex
Yep, but I am planning on making an ammo plugin that will integrate with the framework, so you wouldn't need to even know that you are using ammo. Let's see how it goes.