Search the Community

Showing results for tags 'border vertices'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 1 result

  1. Hi all, I am new to the amazing Babylon.js and this is my first post in the forum! Here's my problem. Let's say that I have two meshes (these meshes might be randomly generated irregular polygons but for simplicity I am using two boxes). I merge them using CGS and then I flatten them by scaling the Y to zero (I am not sure if it is the correct way. I basically need to convert the 3D mesh to a 2D irregular polygon). I use a function to show the normals of the generated mesh and it shows me all the vertices. I only need to get the list of border vertices not the ones that falls inside the mesh. Upon getting the list, I would like to calculate the length of each border edges. I created a playground to demonstrate the issue. I appreciate your help.