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Found 2 results

  1. soft8soft

    WebGL: cloud-based or self-hosted?

    WebGL is all about online. It seems quite natural that some tools for creating 3D Web content are offered as web services. But is it safe to rely on them? https://www.soft8soft.com/webgl-cloud-based-or-self-hosted/
  2. Hello: I downloaded a city model(fbx) from sketchfab (https://sketchfab.com/models/d60778fd8b8f4f5e9ce20f0bc506eaeb). Then, I exported babylon file through unity3d , but in the babylonjs engine is not loaded, not show error . I thought the model was too big (babylon file 80mb). However, I used the tools (https://github.com/BabylonJS/Babylon.js/tree/master/Tools/MakeIncremental) segmentation babylon file. After incremental load loading, it is still not success, not show any error. I suspect that loading is not success because the model is generated with the cityengine, but my suspicions are unfounded.