Introducing morph targets

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Do you think it'd be possible to morph using a target that only contains the vertices that are different?  So if I have a person and the only thing that is changing is their face then I could just store the points for their face, instead of having to store all vertices for the whole body.  I don't know too much about morphing so I'm not sure if this is possible

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It is possible but you'll still have to provide all vertices. And while it will be sub optimal for memory, regarding perf it will be great because all will be done by the GPU

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