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Tiled and collision with objects vs tiles

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I'm trying to get better performance out of my game, so instead of looping through a ton of tiles, i decided to overlay objects and create groups from those objects.  my problem is, collision detection seems a bit off.  if i draw an object over a set of tiles, it seems to not match up in game.  Also, sometimes the collision happens to soon. i don't know how else to explain it. sorry.

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