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restart map point

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Hello!  I'm trying to get an object to have two path options, one correct and the other incorrect, and when it arrives at the given place, the keys are reset and I can do the same, but with other points on the map.  The best result I achieve is using if, and with tween, but the problem is that I do not know how to reset the addresses of the keys when I arrive at the place. any ideas?




function update() {
		let { up, down, left, right } = this.cursors;
        if (up.isDown) {
            tween = game.add.tween(sprite).to( {x: [500], y: [200] }, 2000);
        } if (left.isDown) {
        	tween = game.add.tween(sprite).to ({ x: [100], y: [500]}, 2000);




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