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Using sprite animations with particles


Growler
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I feel like I'm only the bearer of bad news recently, but for now the particle emitter only accept image .... 

that should not be that hard to add though, basically just check what is passed as parameter and either just draw it if an image, or call the update/xxx-draw method of the sprite from the corresponding methods, if a renderable is passed.

https://github.com/melonjs/melonJS/blob/master/src/particles/emitter.js#L47-L55

https://github.com/melonjs/melonJS/blob/master/src/particles/particle.js#L35

https://github.com/melonjs/melonJS/blob/master/src/particles/particle.js#L159

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