Hi,   For the short story , I'm really interested about 'IA' for games, so I'm familiar with IA concepts and in this case about 'collision avoidance'. So here is a demo of a cool algorithm (first write in c++ by  University of North Carolina, RVO ) managing IA agents (multiple characters moving with a kind of IA), converted to JS with Emscripten to reach typescript/JS.   One year ago, I made a try to convert this algorithm from c++ to pure typescript/js, but with bad performances (I made a post