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collideWorldBounds Edge Clipping


typedeph
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If I put my mouse close to any of the edges of the following code: http://jsbin.com/sivaba/edit?html,js,output, the box renders outside the world bounds then corrects itself after a few seconds. Why does this clipping occur and how do I get rid of it? Is it because renders happen before collision resolution? or is this is a asynchronous callback problem?

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