Not quite what you want as this takes a plane and makes it follow a curve so that it is always at right angles to the curve. However you could perhaps make the plane invisible and have the follow camera follow the plane or perhaps you could parent a free camera to the plane. Hope it helps. http://www.babylonjs-playground.com/#92EYG#8 This was when I had just started using BJS and before I knew about its animation methods or scene.afterRender or scene.beforeRender. Anyway have a play an