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Goblin Arcade — eight free browser games; feedback wanted on Goblin Maze onboarding


GoblinArcade
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I built Goblin Arcade, an AI-assisted React/Vite arcade with eight short browser games. Everything plays on desktop or mobile without an account or download.

 

Goblin Maze is the clearest first playtest: guide a ball through a generated maze, collect optional gems, find the key, and reach the exit. It has daily and random layouts, three maze sizes, keyboard, swipe and on-screen controls, and no timer.

 

I’d especially value feedback on two points:

 

1. Is the key-before-exit rule clear during a first play without opening the instructions?

2. After finishing, does the next-game invitation make you want to try another game?

 

Play Goblin Maze: https://goblinarcade.com/play/goblin-maze?utm_source=html5gamedevs&utm_medium=community&utm_campaign=launch

 

Screenshot: https://goblinarcade.com/games/goblin-maze/cover.png

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