GoblinArcade Posted Saturday at 11:52 PM Share Posted Saturday at 11:52 PM I built Goblin Arcade, an AI-assisted React/Vite arcade with eight short browser games. Everything plays on desktop or mobile without an account or download. Goblin Maze is the clearest first playtest: guide a ball through a generated maze, collect optional gems, find the key, and reach the exit. It has daily and random layouts, three maze sizes, keyboard, swipe and on-screen controls, and no timer. I’d especially value feedback on two points: 1. Is the key-before-exit rule clear during a first play without opening the instructions? 2. After finishing, does the next-game invitation make you want to try another game? Play Goblin Maze: https://goblinarcade.com/play/goblin-maze?utm_source=html5gamedevs&utm_medium=community&utm_campaign=launch Screenshot: https://goblinarcade.com/games/goblin-maze/cover.png Quote Link to comment Share on other sites More sharing options...
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