efematttt Posted 8 hours ago Share Posted 8 hours ago Hey! I recently launched Daily Grapple, a small browser game I've been working on. The idea is pretty simple, every day a new level is procedurally generated, everyone gets the exact same level. The goal is to reach the finish as fast as possible and compete on the daily leaderboard. You can play it here: https://dailygrapple.io The game is built with HaxeFlixel and exported to HTML5. A few things I've been experimenting with while making it: deterministic procedural generation so everyone gets the same daily level very short runs designed around replaying and improving your time (i'm also thinking about introducing longer levels) a global daily leaderboard replay/sharing functionality keeping desktop and mobile controls competitive with each other weekly tournaments and previous daily levels One interesting issue I ran into was mobile vs desktop controls. Originally desktop players clicked directly on the hook they wanted to grapple to, while mobile players used a button that automatically selected the closest hook. It turned out the mobile version was actually easier, which wasn't great when everyone competes on the same leaderboard, so I ended up changing desktop to use the same targeting system. The game only launched recently, so I'm still improving the onboarding, procedural generation and movement based on feedback. I am also working hard on getting new players, I'd really love for more people to enjoy the game and compete with each other. I'd love to hear what other HTML5 game developers think. Game: https://dailygrapple.io Discord: https://discord.gg/QhXgc9g2SU Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.