manuelcondect Posted 9 hours ago Share Posted 9 hours ago Rain falls over Neo-Kobe. A cargo ship enters the harbour with the clan's prisoners aboard, and Kage follows their trail from the docks to a hideout under the city. Kage: Ciudad de Neon is a 16-bit style ninja arcade game in vanilla JS. You run, leap between moving vehicles, fight with sword and shurikens, and ninjutsu specials open up as the run goes on. Nine stages: cargo deck, docks, highway convoy, neon city, forest, mansion, clan hall, a five-floor elevator and the underground hideout, with platforms at different heights, double jumps and a parry dojo. The build that is up now comes straight out of player notes here and on the itch page: the run cycle now follows ground speed instead of playing at its own rhythm, the double jump input bug is fixed, collisions are reworked and several stages have new pieces in them. It plays in the browser, free, no download: https://metamaxct.itch.io/kage The thing I would most like to hear about is the jump: whether a missed jump now reads as your own mistake rather than the game's. That is the part I have gone back and forth on the most. Quote Link to comment Share on other sites More sharing options...
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