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  1. Hello, I would like to create something what looks like a 3D room, but using 2D. In the game there will be only a square room - I would like the user to be able to look around, so it looks like the player is standing in the middle of the room. Can I just make a 2D background from 4 walls of the room, and loop it in the background so that when the background image ends, it is started again from the beginning? Would approach like that make a fake 3d effect of a room? Or should I play also somehow with lights etc.? Do you remind of some simillar demo, so I can see how it actually works? I wouldn't like to have world wrap like that - http://phaser.io/examples/v2/world/world-wrap - after the end of my background image, if I'm still moving I would like to load beginning pixels of my background Edit: In short - I would like to have smooth loop of background when I'm moving my camera (horizontally only)
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