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  1. I know this isn't to do with html5 development but I'm not sure where to start this topic. Has anyone tried to port Phaser to C# so they can make desktop games? I saw a post about Retyped but that looks like it's designed to compile back to javascript. It would be interesting to see if there is a port already as I'm not having much luck with MonoGame on Linux and I'm so comftable with Phaser. Are there any reasons why it would not be a good idea. Obviously it would need to use different libraries.
  2. I've been programming for a few years now, and started writing javascript several months ago. I'm writing a web game in C# and javascript using SignalR and Fabricjs. If I could chat with a web dev guru, I would have an annoying number of questions. This is mainly because I'm completely self-taught and uncertain that I'm doing things the right way, or rather, that I'm not doing things the wrong way. I'm here to ask for general guidance about my code. I'm not asking for anyone to try to find bugs, but rather, I'm asking for a more experienced developer to let me know if there is something which is obviously a bad practice in my code. Here is my GitHub repo: Here is the live app: Thanks to anyone who takes the time to help. P.S. Please use Chrome or Firefox