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Found 2 results

  1. Hello! I updated new version 3.2.0-alphaC and get an error with GPUParticleSystem.isReady(). Cause of this is when scene check isReady, it call GPS.isReady() but GPS not render at the moment. Means, _updateEffect and _renderEffect attribute undefined. See console:
  2. PG: I create a GPUParticleSystem but not start, after that i reset it will throw an error. Uncaught TypeError: Cannot read property 'length' of undefined at GPUParticleSystem._releaseVAOs (babylon.js?version=0.123:52770) at GPUParticleSystem.reset (babylon.js?version=0.123:52535)