Search the Community

Showing results for tags 'subdivide'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi, i am trying to subdivide a mesh, after load it by OBJLoader on BabylonJS, but i don't understand how do something like this (ThreeJS). var geometry = new THREE.Geometry().fromBufferGeometry( mesh_.geometry ); var modifier = new THREE.SubdivisionModifier( 3 ); modifier.modify( geometry ); geometry.mergeVertices() mesh_.geometry = geometry But on Babylon JS, i could not found documentation about how subdivide polygons after load mesh by OBJLoader