Preserve tween running between states

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Hi there,


I'm currently working on a small game using Phaser to manage all the canvas stuff. The game iterate x times between states :


  1. instructions
  2. selection answer
  3. explosion
  4. selection answer
  5. explosion
  6. etc...

On each explosion I'm making an explosion with all the letters from the the other possible answer and the selected answer start to blink. Actually I manually restart the tween on each new selection state, there is a better way to achieve this ?

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