awea Posted November 3, 2015 Share Posted November 3, 2015 Hi there, I'm currently working on a small game using Phaser to manage all the canvas stuff. The game iterate x times between states : instructions selection answer explosion selection answer explosion etc...On each explosion I'm making an explosion with all the letters from the the other possible answer and the selected answer start to blink. Actually I manually restart the tween on each new selection state, there is a better way to achieve this ? gilad905 1 Link to comment Share on other sites More sharing options...
gilad905 Posted August 12, 2017 Share Posted August 12, 2017 +1, also would like a simple solution to this, thanks. Link to comment Share on other sites More sharing options...
samme Posted August 12, 2017 Share Posted August 12, 2017 Are you sure you need separate states for each selection/explosion? Link to comment Share on other sites More sharing options...
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