Picking a mesh is not registering on iOS

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Hi Everybody!

So I have some hotspots floating around in z space. Each hotspot isPickable = true and each non pickable mesh isPickable = false. When I test on desktop it runs like a dream, but when I test it on mobile devices, the hotspots don't respond to any touch actions/click.

Babylon version is v 2.5.0

I created a PG. The PG works great on desktop and mobile, but the PG is running version 2.6 alpha

Is this something that was adjusted? Am I missing something? Can I change what version of Babylon being used in the PG so I can have a more accurate test?


PG: http://babylonjs-playground.com/#PEJDE#8

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Thanks for the replies! Yup PEP is included, and yes touch-action="none" is implemented. I can get all the camera controls to work on mobile, but the "pick" still isn't working. I'm starting to suspect a non Babylon related issue. If I figure it out I'll let you all know.....The info might be useful to someone out there right? haha


Thanks again!

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OK so oddly enough the issue seems to be PEP. When I remove PEP the picking of the mesh is registering, but then I loose all control of the camera.

When I add PEP back in I get camera control back, but I lose the picking of the mesh. 

I'm skeptical that this is a Babylon issue, but I just want to get as much info as I can.

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