Sign in to follow this  
MarianG

Srange white outline && 3dsMax exporter

Recommended Posts

Hey friends, 

I have 2 problems :(

1. my object has some strange white outline on chrome 65, android 6 and 7, unfortunatelly I can't do a screenshot because on screenshot all the time it;s ok :)) and I cann't explain why, all good on other browsers. So, the question is, Can I avoid this somehow?
2. I exported an object from 3ds max with 4 submaterials and 22 materials, almost all pbr materials, but I got 59 materials on the babylonjs file, so I think I didn't do something fine? :)
I manually remove all the duplicates from materials from babylonjs file, but I still have duplicates on the live scene. :(
Here is a demo for both problems https://preview.smarteam3d.com/demos/car_config

Share this post


Link to post
Share on other sites

1. It's gonna be tough to help :) You need to divide and conquer here: remove stuff from your scene until you find the culprit

2. Can you open an issue on the exporter repo and share the scene? We will have a look at it to understand this behavior (perhaps you have shared materials?)

https://github.com/BabylonJS/Exporters

Share this post


Link to post
Share on other sites

Many thanks. 
1. I fought,... and finally I fix it with a fxaa postProcess.
2.Screenshot_3.png.a87bc3aaefda77bbd55f9f5bb4797287.png Yes, I share some materials,... this is not too good? 
This is how it looks my material tree on 3ds max.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.