MaxAg

LoadTexture

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Hi,

I'm trying to change texture of a sprite but it's not working....

player = this.physics.add.sprite(200, 100, 'dude');

player.loadTexture('dudeGun', 0, false);

but i have this error message

player.loadTexture is not a function

Apparently this method is only for this.add.sprite, not for physics... do we have any equivalent method when we use physics?

Thanks!

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