Ribbon Texturing

Recommended Posts

Hi guys,

I am kind of going crazy trying to figure out why my material is not being applied to a ribbon I created(irregular flat plane). The whole ribbon becomes one color and seems to take the color of the first pixel of the image texture I am applying. I played around sizing of the ribbon thinking it was just too small, but observed no difference. Is there something I am missing? Perhaps some parameter that needs to be set? Also the material works fine for standard meshes so I am pretty confident that is not the issue.

Thanks in Advance,


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.