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WebGL: cloud-based or self-hosted?

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Welcome to the real world, I began my journey 15 years ago and have been through biased rules from everywhere to realize the truth, web design software that self destruct to force user to upgrade. Web hosting that sabotage a website to sell security and backup package… targeted search restriction.

I only found WebGL publication tool years later and stumble on Blend for Web but too expensive, then Verge3D is the best solution, you are on the right track with gltf.




Cloud Expert - CloudDesktopOnline

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