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Plane tangent to a sphere

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I am sure the problem is already solved somewhere and well known but I can't find a working solution.

I have a sphere with planes around it and I need those planes to be tangent to the sphere depending on its position.

I have made a playground with my basic setup:

You will see 2 solutions I tried but which are not working, one using path3D and one with basic math.

Thank you, Pichou

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