state.create with progress bar?

Recommended Posts

My main game create function loads all of the game objects on the create function. This way, when the game is running I don't need to instantiate new objects which would case FPS drops.

The problem is this instantiation process takes up to 4-5 seconds on smartphones. In those 5 seconds game has already started although its running at barely 2-3 fps, which is unplayable.

I would like to add some sort of load screen in this state with a progress bar, but I don't know if there's any way to track the instantiation progress. Has anyone done anything like this?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.