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state.create with progress bar?


mariogarranz
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My main game create function loads all of the game objects on the create function. This way, when the game is running I don't need to instantiate new objects which would case FPS drops.

The problem is this instantiation process takes up to 4-5 seconds on smartphones. In those 5 seconds game has already started although its running at barely 2-3 fps, which is unplayable.

I would like to add some sort of load screen in this state with a progress bar, but I don't know if there's any way to track the instantiation progress. Has anyone done anything like this?

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