Jump to content

Search the Community

Showing results for tags 'Nadion'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. The Nadion add-on/library for Phaser has been updated to match Phaser 1.1.5. This really entails nothing so much as ensuring that the sample works and including the new phaser in the lib directory (although I did update the sample to do something a little more 'game-like' on sprite collision) Assuming I get any time to make significant changes or updates to Nadion they will most likely be postponed to the Phaser 1.2 release, since that's what we're all eagerly awaiting (right?) cheers!
×
×
  • Create New...