Jump to content

Search the Community

Showing results for tags 'babylon.arcrotatecamera'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. 1. With BABYLON.ArcRotateCamera how can I allow the user to zoom in and out with keyboard keys or other software control? I wrote some code which uses camera.setPosition to get some specific orthogonal camera angles but I am looking for something to offer the user who does not have mouse scroll wheel or multitouch capability. 2. Also, when using Chrome in Windows 7 and 10, the BABYLON.ArcRotateCamera behaviour seems to change when you switch away from the browser to some other program and later switch back. At this point the mouse act like free camera instead of BABYLON.ArcRotateCamera.
×
×
  • Create New...