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Found 1 result

  1. Hello, I'm animating vehicles on paths, and have no flipping until I get to a heart shape. The curve is less than others, yet I'm getting tons of flipping (gimble lock.) I've tried converting the animation to use quaternions, but no such luck. Here's the code I'm using for the animation: If anyone can offer a solution to stop the constant flipping, I would be grateful. Every method I know doesn't want to work on this path. Thanks, DB
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