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  1. Some friends & I are working on a small indie dCCG (digital Collectible Card Game). We're wanting to roll this in pure web tech (sans-Flash/SL), but (obviously) we do not wish to roll it from absolute scratch. Phaser looks great, except I cannot find native support for camera zoom & panning. I've read other threads on this forum about this, but never grokked a real clear answer about Phaser's ability in this area. Consider please: We have a "table" with cards on it. There is a possibility that the amount of cards will exceed what can viably fit inside a static camera setup. Allowing the user to zoom out, and pan around the table is critical. I know you can scale the entire world, or groups of objects. Is this a viable pattern for emulating zoom levels? If not, is there a viable pattern which should be used? If not, are there any plans to provide a way to achieve such a mechanic? Thanks in advance.
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