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  1. Hello, As per the docs, the WebGL2 shadows are meant to fall back to Poisson Sampling on non compatible devices. However, Chrome 65.0.3325.109 on Android (Samsung S6 edge+) only display a red cube on this PG without ground and no shadows. That said, Chrome >= v. 64 should support WebGL2. and checking on another Android phone, with Chrome 64 it shows shadows. Is this a bug?
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