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  1. I wrote a babylon.js scene and played it on a Google Pixel with a Daydream headset using a Cordova wrapper. I'm stuck now because my scene actually consists of a few different scenes through which the user needs to click. Is there any way I can recognize user actions in my script? The Daydream controller is of course very new and so there's no Cordova plugin for it (nor is there for the Gear VR). I tried to register an onPickTrigger action but that doesn't work - and not even a simple global canvas.onclick event gets noticed. Is it just not possible in HTML5 VR apps to register user actions or am I missing something obvious?
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