Jump to content

Search the Community

Showing results for tags 'double click'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hello, I would like with my 'dbclick' event function recover pickingInfo like the function onPointerDown. How can do I ? I would like recover the mesh informations. http://www.babylonjs-playground.com/#7JOOL I saw that there was another way to place an event on a mesh. More suitable for my case I think. My problem with this method is that I can not access variables in my class... this._machine.actionManager = new BABYLON.ActionManager(scene); this._machine.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickUpTrigger, function () { alert("machine cliqued"); alert("this._privateAttribut"); //undifined }));
×
×
  • Create New...