Jump to content

Search the Community

Showing results for tags 'ezgui texture cache'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi all, i use EZGUI (0.3.3) with Phaser (2.6.2). (and phaser-compat-2.4) Everything works well for basics GUI, but i have problems to load images. i had a JSON for configurations : var inventoryScreenJSON = { id: 'myWindow', component: 'Window', header: { position: { x: 0, y: 0 }, height: 40, text: 'Inventory' }, draggable: false, position: { x: window.innerWidth/6, y: window.innerHeight/6 }, width: window.innerWidth*4/6, height: window.innerHeight*4/6, layout: [1, 1], children: [ { id : "abc",text: 'child 1', component: 'Window', position: 'center', width: 120, height: 100 , image : 'panda'} ] } without image key, it works perfecly, but within i got (i tried 'panda', 'panda.png' and panda.png path) : in preload function i have : game.load.image('panda', 'assets/panda.png', 16, 26); in my game.html i have : <script src="//cdn.jsdelivr.net/phaser/2.6.2/phaser.min.js"></script> <script src="js/sources/phaser-compat-2.4.js"></script> <script src="js/sources/EZGUI.js"></script> any ideas? Thanks you
×
×
  • Create New...