Search the Community

Showing results for tags 'facebook flappybird'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Platform
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 1 result

  1. We have spent the last month or so working on a Flappy Bird inspired Facebook game for our brand We decided early on to use Phaser for the project as it allowed us to quickly develop the game using open web technology and allow the game to be played on mobile devices. Phaser has been an absolute joy to work with, and every version released during development has made the game faster and better - especially the move to Phaser 2, which brought significant speed increases on mobile. The game is playable on Facebook at and only requires app permissions if you want to save your high scores and view your friends' scores on a personalised leaderboard.