Jump to content

Search the Community

Showing results for tags 'flip image'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hello & Thanks , Well , I am making headway on my first Phaser game : http://liesandcowpies.com/testMe/vm-phaser/vm-vertical-collision-Web.html Is there a better way to to check if sprite is out of bounds , besides comparing sprite x position with game.world.setBounds ? Also , when sprite is out of bounds , how can I cause it to : do a 'flip sprite image horizontally' and reverse direction , from left-to-right to right-to-left ? Any examples do this ? Thanks
×
×
  • Create New...