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Found 1 result

  1. Hello, I know Phaser has built in timer. I assume it's designed to support game pause. Could anyone share idea, how game pause should be implemented? Lets assume I used only Phaser's timer class. Is there any way to stop them all and later resume them all? Of course I can do it manually for each timer, but what if later I will add some more or I miss some? It's better to have some kind of global pause for all timers =) Thanks in advance