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Found 2 results

  1. Hello, I am developing a game using several canvases (3) on top of one another. I am close to finishing the game and I haven't yet optimized the performance, it's my first game so any suggestion on the matter is more than welcome... Anyway, my main concern is that the game has performed pretty well so far, but being close to finish I am building a simple web page around the canvas to give a frame to the game. I am talking just putting the title of the game and a few links here and there, but suddenly the game is now choppy and slow!!! If remove those elements everything is smooth again. The culprits are: -The game title above the canvas (styled with text-shadow). - four buttons below the canvas to redirect to other sites and credits. Is it possible that this few static elements interfere with the rendering of the game???? Also what are the common procedures to test game performance and track leaks to optimiza performance? Thank you!!!!
  2. Hello, I have developed a game in phaser(version 1.1.3) and has to run it basically over mobile devices using their own native web browsers. The game goes well and performs normally in the browsers such as chrome, firefox etc but when it is run on stock browser(default web browser) specially on samsung devices then it lags and slows down the performance. Kindly suggest me if i can make certain changes. and solve this as soon as possible. Thanks in advance.
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