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Showing results for tags 'game.add.weapon'.
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Being rather new to Phaser I have run into a problem that have halted my progressed. The code in question is as following. //Gun this.weapon = game.add.weapon (20, 'missile'); this.weapon.bulletKillType = Phaser.Weapon.KILL_WORLD_BOUNDS; this.weapon.bulletAngleOffset = 0; this.weapon.fireAngle = 0; this.weapon.bulletSpeed = 400; this.weapon.fireRate = 100; this.weapon.trackSprite(sprite, 90,52) And it gives me the following error TypeError: Phaser.Weapon is undefined In my test project I have the exact same piece of code, the only difference is that my current project uses game states and the previous is contain in a single .js file Anyone had a similar error and/or have a solution? I have added the project as a .rar file in case that helps Heli-cop hero opgave_2.rar
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