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  1. Hey guys, Love babylonjs, been using it to create arch-viz products and it's great. My questions is: I'm exporting from 3dsmax a scene that contains 4 specific house models each with specific materials, then I instanced the houses all over the map and changed the material on specific houses according to their location relative to my sunlight(directional light). I did this so that I could use different ambient maps for the different houses. My issue is that all the instances are exported with the same material even though some have a different material, example ; I want the mesh for House-South-1 to have material of House-South-1, and House-North-1 to have material House-North-1, but all the instances of the mesh are exported with the same material. Thanks,
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