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Showing results for tags 'interactivity manager'.
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making objects rendered later transparent for interactionsIt looks like the last object rendered (regardless of it's size) is the only thing that will respond to mouse events regardless of it's interactive setting. For example, if I have a layer (container) of sprites and I want them to respond to mouse events, but, I want them to render below an unfilled rectangle, then, even if I set the interactivity member of the rectangle to false, I still can't trigger mouse events on the sprites. Is that the case?